How cool would it be to take a field trip to Australia or see inside the human body? With virtual reality, students can do just that and more! This is why virtual reality is becoming popular in schools. Students now have the ability to experience things they otherwise couldn’t. As a result, market analysts are … Continue reading
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Tips and Tricks: Redesigning Classrooms
Collaboration is a buzz word that we will be talking more and more about because of the fundamental shift in the nature of work. Educators should consider these tips when redesigning their classrooms. Involve students in the design process Educators should talk with students about where they like to learn and why. Think about student … Continue reading
How Districts Can Increase Student Interest in STEM
According to MDR, the demand for employees in STEM careers is continuing to outgrow the supply of trained workers. Many elementary teachers don’t feel confident about teaching science so students are spending a significantly small amount of time on this subject. This is leading to less students taking an interest in science content later in … Continue reading
Tips for Starting a STEAM Program
Schools across the country are getting involved in the STEAM movement by integrating innovative programs and spaces that inspire a new generation of designers and inventors. Help your customers bring STEAM to their school with these tips from littleBits. Districts and schools need to have a clear vision of what their STEAM goals are. Everyone … Continue reading
How Video is Used in Education
Educators are tailoring their lesson plans to ensure students are developing skills for 21st Century learning—critical thinking, communication, collaboration, and creativity. According to eSchool News, audio video and multimedia are areas of focus to help students develop these skills. Media projects, presentations, and online communications can help prepare students for their future career. Here are a few ways … Continue reading
How Augmented Reality Will Transform Education
EdTech is changing the way students are learning and teachers are teaching. Through use of augmented reality, students perform better, are more motivated to learn, engage in materials, and have a more positive attitude. According to an infographic by New Jersey Institute of Technology, dedicated augmented reality devices is expected to reach $659.98 million by … Continue reading
Six Trends for this School Year
The Journal News, part of USA Today, released an article in early September outlining six trends that will be seen in schools this coming school year. Virtual Learning- What used to be a static experience is now fully immersive. Students are given the ability to visit far-flung parts of the world or interact with people they … Continue reading
3 Ways to Make Classrooms More Interactive
To connect with today’s kids teachers must look to more innovative and interactive strategies. Educators know that interactive instructional approaches can be an effective strategy to increase student engagement. However, to make a real difference, educators have to integrate technology in a meaningful way to truly impact students. The following are three methods have been … Continue reading
Six Ways Students Benefit from Technology Integration
As the years go on, technology has continued to become more integrated into people’s daily life, including our education system. The benefits of using technology in the classroom are becoming clear – study after study has proven it to have a positive impact on students. However, even though most educators now recognize the power of … Continue reading
One-to-One Computing Drives Growth in EdTech Market
Advances in K-12 learning technology and the popularity of one-to-one initiatives is expected to bring about big gains in the education IT market over the next three years. A new report, Education Technology Market in North America 2015-2019, published by global technology research and advisory company Technavio, indicates that the education technology market could reach … Continue reading