Player demand for creating inclusive gaming spaces continues to increase with the growing participation of players from all walks of life. 59% of adult gamers want legislation requiring game companies to be more transparent about how they handle identity-based discrimination and harassment. Efforts are growing to expand inclusion at the professional level. In 2021, the … Continue reading
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3 Ways Game-Based Learning Empowers Autistic Students
Some autistic students have an affinity for technology, and educators can leverage different technologies to encourage socialization and boost learning. Here are 3 ways game-based learning empowers autistic students. Continue reading
Offering Esports in Extracurriculars
Offering Esports in Extracurriculars Continue reading
Reboot Your Grasp of K12 Esports
Reboot Your Grasp of K12 Esports Continue reading
Extracurriculars in the age of COVID-19
Typically extracurriculars are a great way to encourage students to stay engaged and connect with their peers. In the age of COVID-19, a lot has had to change quickly. For many schools, that has meant cancelling activities, or at the very least changing the way these groups meet and practice. Continue reading
Everything You Missed at TCEA 2020
THE TRENDS Esports – It’s what literally EVERYONE is talking about, and for good reason! In Texas school districts alone, esports programs grew from about 20 to more than 300 in the span of a few months leading up to TCEA 2020. Teachers and students are getting increasingly excited about the STEAM curriculum possibilities both … Continue reading
Top 5 Reasons Schools Need Esports Teams
Esports is taking the world ─ and schools ─ by storm. With a year-over- year growth rate of over 800%, and an audience base that is set to double over the next 6 years, It is clear that the esports industry isn’t going anywhere, and with some universities across the United States offering scholarships, esports … Continue reading