As the world becomes more and more connected and engaged online, it is important to focus on the digital human experience. What is it? Who builds it? How to we navigate it? What jobs and industries might be created in this new space? In today’s blog we take the first few steps into navigating this experience through an exhibit curated by Matthew Hodge, an Interactive Game Design teacher at CART, an indie game developer, and our guide through this new digital landscape. This exhibit is live on the DSS Education Campus, so if you would like to LITERALLY navigate this interactive exhibit, please visit the Digital Human Experience lab on campus. Otherwise, continue scrolling to learn about Programming, 2D Art Work, 3D Art Work, and Story Telling.
Programming
Game Design vs Game Programming
What is the Difference between Game Design and Coding
What is a Game Programmer and How to Become One
Coding in C#
Unity Platform: Gaming
https://unity.com/solutions/game
2D Art Work
2D Game Art Styles
2D Game Art Styles: The Ultimate Guide
Understanding Color
GRIS by Nomada Studio
https://creativecloud.adobe.com/discover/article/gris-the-art-of-the-game
3D Art Work
3D Art with Blender
An Introduction to 3D Art with Blender by Kevin Buddaeus for Medium
Becoming a Game Environment Artist
Everything you need to know to become a Game Environment Artist by Artstation magazine
See the work of CART Alumni Kaleb Nekumanesh, Currently an environment artist for Amazon Games
Visual Scripting with Unity
Unity for Artists and Designers by Unity
Story Telling
The Art of Narrative Design
Video Game Story Telling by Evan Skolnick
Narrative Design in VR
Narrative Design in Virtual Reality by Unity
Simple and Timeless Design tips you can always use by Unity
The Future of Story Boarding
The Future of Story Telling: Blender for Pre-Production
want to see the lab in action? check it out in our DSS Education campus