Ready to take your learning solutions to the next level? Register now for our exclusive education 4.o virtual conference on July 22 and 23. We are getting together with the biggest names and influencers in edtech to talk about the continuity of learning, bridging the digital equity gap, the future of education, and so much more. Continue reading
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3 Components to Successful Summer Learning (infographic)
Here to Help with Online Learning Needs
The Douglas Stewart Company and our vendor partners know that this is an extremely challenging and uncertain time for everyone. We are committed to providing the help and support that our reseller partners and their schools need. We compiled a comprehensive list of our vendor partners who have created specific support and free resources for … Continue reading
9 Tools Students Need for eLearning Success
With recent school closures and social distancing, schools have begun to implement eLearning to make sure students stay safe and on track. The number of different products related to distance learning can be overwhelming, but the team at Douglas Stewart is here to help. Here is a checklist of items students will need for eLearning … Continue reading
The Benefits of Creating a Flexible Classroom
WHAT IS A FLEXIBLE CLASSROOM? Flexibility is hard to define in the classroom setting. Are we referring to the colors on the wall? The lighting? The seating? The way students interact with teachers? The real definition is a combination of all of these things, which makes it difficult to determine how flexible classrooms affect student … Continue reading
Gaming the Education System
What is gamification? Gamification is a technique that leverages people’s natural desires for socializing, competition, achievement, status, self-expression, altruism or closure. The idea is to apply game-design thinking in non-game applications, and in education that usually means applying game-based concepts to content in order to meet specific learning outcomes. How does gamification help people … Continue reading
The Lego Model – Bringing Building Blocks into the 21st Century
Lego’s interlocking plastic bricks made their first appearance in 1949 being sold as “automatic binding bricks”. The potential to reuse the same pieces to construct different structures and inventions has been present from the very beginning. The world of Lego has expanded significantly from the early days and now includes theme parks, video games, board … Continue reading
Prepare Students for the Modern World; Incorporate STEAM into all Areas of the Classroom
STEAM has been a major focus in education for years. According to data from the ACT, 45% of 2018 high school graduates intended to pursue STEM majors in college. As schools start implementing new STEM tools and curriculum to better prepare students for the modern world, they face a new challenge─ how can STEM apply to subjects that aren’t Science, Technology, Engineering, and Math? Continue reading
Introducing STEAM and EdTech into Project Based Learning
In our previous blog post, we explored the connections between STEAM and Project Based Learning (PBL) and how projects could include core tenants from each. Today, we’ll focus on teachers who have already begun integrating these strategies, as well as how edtech fits into the larger scheme of things. Continue reading
Are Project Based Learning and STEAM the perfect pair for Educators?
In terms of education buzzwords, Project Based Learning (PBL) and STEAM initiatives are pretty high on the list. Where are the intersections between the two and how can teachers utilize the core tenants of each to create juggernaut learning experiences? Continue reading